"When I play the game of thrones, I win. "
- Shadow Stormrider, House Shadow
Arshaan Sarang is a UX, Visual and Game Designer at GlassLab. GlassLab brings together leaders in commercial games and experts in learning and assessment to leverage digital games as powerful, data-rich learning and formative assessment environments.
The Lab represents a groundbreaking collaboration between Institute of Play, the Entertainment Software Association, Electronic Arts, Educational Testing Service, Pearson’s Center for Digital Data, Analytics & Adaptive Learning and others.
He has received an MFA in Design & Technology at Parsons the New School For Design this May, 2013, where he received a graduation superlative from the faculty as "Most Likely to Succeed". Hidden, a game he made with Daniel Albuquerque was showcased at E3 2013, an exclusive, industry only event as part of IndieCade.
Growing up and working in different parts of the world has given Arshaan an understanding of design across many different cultures. In Dubai, he worked at Al Bayader, one of the biggest packaging companies in the city as an industrial designer where he was in charge of all print work done for clients and worked extensively with team members on remaking the website.
Arshaan's research as a designer revolves around making interactive products using a lot of game design techniques. His works are playful and engaging, both in physical and screen form.
To download his Resume please click HERE.